The introduction of multi-touch screens in the computer world has opened up new and creative ways for game designers and developers to make multi player games.
This paper explains how to design and execute the code for a game on such hardware, and explains some potential pitfalls and ideas for how to get around them.
The game was designed by two first year students that studies game design at LTU. So all of our code was based on what there design document stated.
Author: Hartman, Hans
Source: Luleå University of Technology
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