Simulator Based Design in Practice

The main focus of this master thesis project was to practice Simulator-Based Design (SBD) in the automotive area and to give further insight in this field of application. SBD may be seen as a more specific application of simulation-based design, where a specific platform, the simulator itself is used. It could also run on a generic computer environment but it would include more dedicated hardware components, for instance, an aircraft or ground vehicle cockpit and a visualization system for environment presentation. This solution gives us the possibility of including the human operator in the simulation.


1. Introduction
1.1. Background
1.2. Simulators
1.3. In-Vehicle Systems
1.4. Conclusion
2. Purpose and Project Agenda
3. Theoretical frame of reference
3.1 Human-machine interaction (HMI)
3.2 Human Machine Design
3.4 SBD
3.5 Virtual prototyping and iterative design
3.6 System Theory
4. The simulator facility at LIU
4.1 Simulator equipment and hardware
4.1.1 The simulator cockpit
4.1.2 Simulator platform and control room
4.2 Simulator Software
4.2.1 ASim
5. Methodology
5.1 Human-system interaction course
5.2 ASim course
5.3 Flash Introduction course
5.4 Visit to the Saab simulator in Trollhättan
6. Implementation
6.1 Computer optimization in the Simulator
6.1.1 The computer network in the simulator
6.1.2 The new configuration
6.1.3 Sharing the computers
6.1.4 The graphic card
6.1.5 Conclusion
6.2 Rear view augmentation
6.2.1 Mirrors
6.2.2 Supplementing alternatives
6.2.3 Introduction and LCD monitor
6.2.4 The new configuration of the simulator software
6.2.5 Position of the rear camera
6.2.6 The solution at Saab
6.3 Cockpit
6.3.1 Cockpit file
6.3.2 Cockpit and events
6.3.4 Cockpit final design
6.3.4 The four modes
6.3.5 The seven categories
7. Results
8. Conclusions
8.1 Conclusions
8.2 Recommendations and future possible developments
9. References
10. Appendix

Author: Lopez, Alejandro,Garcia, Mario

Source: Linköping University

Download URL 2: Visit Now

Leave a Comment