When purchasing products, buyers are influenced by references. With their consuming behavior consumers symbolize with which groups they would like to be linked. A method to make this happen is by purchasing goods which have a superior status. The degree in which
A brain-computer interface is actually a direct communication route involving the brain and an external device. In this particular project, we are going to focus on whether or not using a brain-computer interface (BCI) has a bearing on the social interaction between individuals while taking part in a cooperative game. We also discuss about factors that influence social interaction.
This dissertation is a study of social interaction in virtual worlds and virtual world design. A virtual world is a synchronous, multi-user system that offers a persistent spatial environment for iconically represented participants. Together, these form an example of social interaction design.